
A community organization committed to bringing fun and professional schooling shows at a reasonable price to the Spokane area!
Horse Show Prize List


HELMETS MUST BE WORN BY ALL RIDERS AT ALL TIMES WHILE MOUNTED
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USEF RULES GENERALLY APPLY;
EXCEPTIONS AT JUDGE’S/MANAGEMENT’S DISCRETION.
Please see rules and guidelines page for more information.
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Management reserves the right to combine or cancel classes with less than 3 entries.
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All classes are $15 unless otherwise specified
Divisions are $35
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Show Office opens at 7:15 am
Hunter Classes start at 8:00 am
Jumper classes start at 12:00 pm
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Online Entries at RingSidePro.com
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Hunter Classes​
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For each hunter division, there will be two different over fences courses followed by a flat class.​
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1 - Pre-Beginner Hunter over fences (Ground Poles)
2 - Pre-Beginner Hunter over fences (Ground Poles)
3 - Pre-Beginner Hunter under saddle (Walk Trot Only)​
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4 - Beginner Hunter over fences (18" Cross-rails)
5 - Beginner Hunter over fences (18" Cross-rails)
6 - Beginner Hunter under saddle
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7 - Novice Hunter over fences (2'0")
8 - Novice Hunter over fences (2'0")
9 - Novice Hunter under saddle
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10 - Low Hunter over fences (2'3")
11 - Low Hunter over fences (2'3")
12 - Low Hunter under saddle
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13 - Working Hunter over fences (2'6")
14 - Working Hunter over fences (2'6")
15 - Working Hunter under saddle
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16 - Advanced Hunter over fences (2'9")
17 - Advanced Hunter over fences (2'9")
18 - Advanced Hunter under saddle
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19 - Excelling Hunter over fences (3'0")
20 - Excelling Hunter over fences (3'0")
21 - Excelling Hunter under saddle
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22 - Pro Hunter (3'3"+ if sufficient interest)
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23 - Lead Line (5+)​
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24 - Charity/Fun Class (suggested minimum donation $10) will change year to year
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Jumper Classes
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First Class - Power and Speed
First 5 fences are precision, go for clear round not speed; should you go clear 1-5 continue onto fences 6-10 for time. Rider who completes fences 6-10 with the fastest time and least amount of faults wins.
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Second Class - Full course of min 10 fences timed. Rider who completes the course the fastest with the least amount of faults wins.
Third Class - Traditional Round and Jump Off
The first round of each class, complete the course with no faults then you continue to the jump off. Rounds will be timed; rider with the fastest time and least amount of faults in the jump off wins.
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Grasshopper: Cross-Rails .50m/18"
25 - Grasshopper
26 - Grasshopper
27 - Grasshopper
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Puddle Jumper: Fences .60m/2'
28 - Puddle Jumper
29 - Puddle Jumper
30 - Puddle Jumper
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Beginner Jumper: Fences .70m/2'4"
31 - Beginner Jumper
32 - Beginner Jumper
33 - Beginner Jumper
Schooling Jumper: Fences .80m/2'8"
34 - Schooling Jumper
35 - Schooling Jumper
36 - Schooling Jumper
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Jumper: Fences .90m/2'11'
37 - Jumper
38 - Jumper
39 - Jumper
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Over Jumper: Fences 1.0m/3'3"
40 - Over Jumper
41 - Over Jumper
42 - Over Jumper
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Excelling Jumper: Fences 1.10m+/3'7"
43 - Only if there is sufficient interest