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Horse Show Prize List

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2026 ENTRY: https://www.ringsidepro.com/index/event/about/f4e18a71-920f-49d1-b764-1b831e55edeb

HELMETS MUST BE WORN BY ALL RIDERS AT ALL TIMES WHILE MOUNTED

USEF RULES GENERALLY APPLY;

EXCEPTIONS AT JUDGE’S/MANAGEMENT’S DISCRETION. 

 

Please see rules and guidelines page for more information. 

Management reserves the right to combine or cancel classes with less than 3 entries.

All classes are $15 unless otherwise specified

Divisions are $35

Show Office opens at 7:15 am

Hunter Classes start at 8:00 am 

Jumper classes start at 12:00 pm

Online Entries at RingSidePro.com

Hunter Classes

For each hunter division, there will be two different over fences courses followed by a flat class.

1 - Pre-Beginner Hunter over fences (Ground Poles)

2 - Pre-Beginner Hunter over fences (Ground Poles)

3 - Pre-Beginner Hunter under saddle (Walk Trot Only)

4 - Beginner Hunter over fences (18" Cross-rails)

5 - Beginner Hunter over fences (18" Cross-rails)

6 - Beginner Hunter under saddle

7 - Novice Hunter over fences (2'0")

8 - Novice Hunter over fences (2'0")

9 - Novice Hunter under saddle

10 - Low Hunter over fences (2'3")

11 - Low Hunter over fences (2'3")

12 - Low Hunter under saddle

13 - Working Hunter over fences (2'6")

14 - Working Hunter over fences (2'6")

15 - Working Hunter under saddle

16 - Advanced Hunter over fences (2'9")

17 - Advanced Hunter over fences (2'9")

18 - Advanced Hunter under saddle

19 - Excelling Hunter over fences (3'0")

20 - Excelling Hunter over fences (3'0")

21 - Excelling Hunter under saddle

22 - Pro Hunter (3'3"+ if sufficient interest)

23 - Lead Line (5+)

24 - Charity/Fun Class (suggested minimum donation $10) will change year to year

Jumper Classes

First Class - Power and Speed

First 5 fences are precision, go for clear round not speed; should you go clear 1-5 continue onto fences 6-10 for time.  Rider who completes fences 6-10 with the fastest time and least amount of faults wins. 

Second Class - Full course of min 10 fences timed.  Rider who completes the course the fastest with the least amount of faults wins. 

 

Third Class - Traditional Round and Jump Off

The first round of each class, complete the course with no faults then you continue to the jump off.  Rounds will be timed; rider with the fastest time and least amount of faults in the jump off wins. 

 

Grasshopper: Cross-Rails .50m/18"

25 - Grasshopper 

26 - Grasshopper

27 - Grasshopper

Puddle Jumper: Fences .60m/2'

28 - Puddle Jumper 

29 - Puddle Jumper 

30 - Puddle Jumper

Beginner Jumper: Fences .70m/2'4"

31 - Beginner Jumper

32 - Beginner Jumper

33 - Beginner Jumper

 

Schooling Jumper: Fences .80m/2'8"

34 - Schooling Jumper

35 - Schooling Jumper

36 - Schooling Jumper

Jumper: Fences .90m/2'11'

37 - Jumper

38 - Jumper

39 - Jumper

Over Jumper: Fences 1.0m/3'3"

40 - Over Jumper

41 - Over Jumper

42 - Over Jumper

Excelling Jumper: Fences 1.10m+/3'7"

43 - Only if there is sufficient interest

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